parent
a18052d2c6
commit
36ef093114
@ -1 +1,42 @@
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# TODO
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# WIP
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## Required Tools
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For building the engine, you need a working python3 environment and all dependencies:
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```
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sudo port install git
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```
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## Setup instructions / Dependencies
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In a directory of your choice, do:
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```
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mkdir src_pEpMimeObjCAdapter
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cd src_pEpMimeObjCAdapter
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git clone https://gitea.pep.foundation/pEp.foundation/pEpMIME.git
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```
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## Build
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### Using Xcode
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`open pEpMimeObjCAdapter/pEpMimeObjCAdapter.xcworkspace/`
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Build scheme "libpEpMimeObjCAdapter_macOS".
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### Using terminal
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`xcodebuild -workspace "pEpMimeObjCAdapter.xcworkspace" -scheme "libpEpMimeObjCAdapter_macOS" -configuration RELEASE`
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(or DEBUG)
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## Build Dir & Build Artefacts
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You can find the build artefacts in the `pEpMimeObjCAdapter/build` folder
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@ -0,0 +1,67 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1250"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "1574D19F268DB9C8003A5161"
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BuildableName = "liblibpEpMimeObjCAdapter_macOS.a"
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BlueprintName = "libpEpMimeObjCAdapter_macOS"
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ReferencedContainer = "container:pEpMimeObjCAdapter.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "1574D19F268DB9C8003A5161"
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BuildableName = "liblibpEpMimeObjCAdapter_macOS.a"
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BlueprintName = "libpEpMimeObjCAdapter_macOS"
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ReferencedContainer = "container:pEpMimeObjCAdapter.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -0,0 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Workspace
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version = "1.0">
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<FileRef
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location = "group:pEpMimeObjCAdapter.xcodeproj">
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</FileRef>
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</Workspace>
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>IDEDidComputeMac32BitWarning</key>
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<true/>
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</dict>
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</plist>
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Loading…
Reference in new issue