E3-3 Fix some readme parts

engine3/E3-3
Dirk Zimmermann 2 months ago
parent 6ff22085f3
commit 68ca551496

@ -47,7 +47,7 @@ Install Xcode (if not installed already)
### Apple ID
You need to have an Apple ID (connected to pEp team account) configured in Xcode . Ask `#service`, if you want to be added to the team account.
You need to have an Apple ID (connected to pEp team account) configured in Xcode . Ask `#service`, if you want to be added to the team account.
## Build Dependencies
```
@ -65,7 +65,7 @@ git clone https://gitea.pep.foundation/pep.foundation/pEpObjCAdapter.git
## Build for iOS
### iOS Only: Copy System DB
### iOS Only: Copy System DB
The `system.db` from the pEpEngine repository must be copied in the bundle that uses the pEpObjCAdapter.a static lib. The ObjCAdapter copies it at runtime in the desired directory.
@ -73,13 +73,13 @@ Backround: Has been introduces to use Apple Shared App Directory of the client A
### Using Xcode UI
`open pEpObjCAdapter/pEpObjCAdapter.xcworkspace/`
`open build-mac/pEpObjCAdapter.xcodeproj/`
Build scheme "pEpObjCAdapter_iOS".
### Using terminal
`xcodebuild -workspace "pEpObjCAdapter.xcworkspace" -scheme "PEPObjCAdapter_iOS" -configuration RELEASE`
`xcodebuild -workspace "build-mac/pEpObjCAdapter.xcodeproj/" -scheme "PEPObjCAdapter_iOS" -configuration RELEASE`
(or DEBUG)
@ -113,6 +113,6 @@ Build scheme "PEPObjCAdapter_macOS".
You can find the build artefacts in the `pEpMacOSAdapter/build` folder
# HowToBuild pEpObjCAdapter for Linux
# How to build pEpObjCAdapter for Linux
See pEpObjCAdapter/pEpObjCAdapter/build-linux/README.md
See pEpObjCAdapter/pEpObjCAdapter/build-linux/README.md

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