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#include <stdlib.h>
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#include <string>
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#include <cstring>
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#include "pEpEngine.h"
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#include "test_util.h"
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#include "TestConstants.h"
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#include "Engine.h"
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#include <iostream>
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#include <fstream>
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#include <gtest/gtest.h>
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namespace { |
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//The fixture for Engine736Test
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class Engine736Test : public ::testing::Test { |
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public: |
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Engine* engine; |
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PEP_SESSION session; |
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protected: |
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// You can remove any or all of the following functions if its body
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// is empty.
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Engine736Test() { |
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// You can do set-up work for each test here.
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test_suite_name = ::testing::UnitTest::GetInstance()->current_test_info()->GTEST_SUITE_SYM(); |
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test_name = ::testing::UnitTest::GetInstance()->current_test_info()->name(); |
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test_path = get_main_test_home_dir() + "/" + test_suite_name + "/" + test_name; |
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} |
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~Engine736Test() override { |
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// You can do clean-up work that doesn't throw exceptions here.
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} |
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// If the constructor and destructor are not enough for setting up
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// and cleaning up each test, you can define the following methods:
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void SetUp() override { |
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// Code here will be called immediately after the constructor (right
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// before each test).
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// Leave this empty if there are no files to copy to the home directory path
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std::vector<std::pair<std::string, std::string>> init_files = std::vector<std::pair<std::string, std::string>>(); |
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// Get a new test Engine.
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engine = new Engine(test_path); |
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ASSERT_NE(engine, nullptr); |
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// Ok, let's initialize test directories etc.
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engine->prep(NULL, NULL, init_files); |
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// Ok, try to start this bugger.
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engine->start(); |
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ASSERT_NE(engine->session, nullptr); |
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session = engine->session; |
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// Engine is up. Keep on truckin'
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} |
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void TearDown() override { |
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// Code here will be called immediately after each test (right
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// before the destructor).
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engine->shut_down(); |
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delete engine; |
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engine = NULL; |
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session = NULL; |
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} |
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private: |
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const char* test_suite_name; |
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const char* test_name; |
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string test_path; |
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// Objects declared here can be used by all tests in the Engine736Test suite.
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}; |
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} // namespace
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TEST_F(Engine736Test, check_engine736) { |
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// This is just a dummy test case. The convention is check_whatever_you_are_checking
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// so for multiple test cases in a suite, be more explicit ;)
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pEp_identity* huss1 = new_identity("huss_android@huss.android.cool", NULL, PEP_OWN_USERID, "Huss (Android)"); |
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PEP_STATUS status = myself(session, huss1); |
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ASSERT_EQ(status, PEP_STATUS_OK); |
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ASSERT_NE(huss1->fpr, nullptr); |
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// This is just so we can look at the keys externally and ensure the userid is OK.
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char* key = NULL; |
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size_t size = 0; |
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status = export_key(session, huss1->fpr, &key, &size); |
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ASSERT_EQ(status, PEP_STATUS_OK); |
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ASSERT_NE(key, nullptr); |
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ofstream outfile; |
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outfile.open("test_keys/736_a.asc"); |
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outfile << key; |
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outfile.close(); |
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char* bad_uname = strdup("Huss #2 at (Android) with bad control character here "); |
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int ctrlchar_pos = strlen(bad_uname) - 1; |
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bad_uname[ctrlchar_pos] = 7; // bell! :)
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pEp_identity* huss2 = new_identity("huss_android2@huss.android.cool", NULL, PEP_OWN_USERID, bad_uname); |
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status = myself(session, huss2); |
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ASSERT_EQ(status, PEP_STATUS_OK); |
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ASSERT_NE(huss2->fpr, nullptr); |
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free(key); |
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key = NULL; |
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size = 0; |
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status = export_key(session, huss2->fpr, &key, &size); |
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ASSERT_EQ(status, PEP_STATUS_OK); |
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ASSERT_NE(key, nullptr); |
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outfile.open("test_keys/736_b.asc"); |
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outfile << key; |
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outfile.close(); |
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} |