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* Copyright 2001-2016 The OpenSSL Project Authors. All Rights Reserved.
* Licensed under the OpenSSL license (the "License"). You may not use
* this file except in compliance with the License. You can obtain a copy
* in the file LICENSE in the source distribution or at
* https://www.openssl.org/source/license.html
/* ====================================================================
* Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED.
* ECDH support in OpenSSL originally developed by
* SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project.
# include "internal/cryptlib.h"
# include <internal/engine.h>
#ifdef __cplusplus
extern "C" {
extern CRYPTO_RWLOCK *global_engine_lock;
* If we compile with this symbol defined, then both reference counts in the
* ENGINE structure will be monitored with a line of output on stderr for
* each change. This prints the engine's pointer address (truncated to
* unsigned int), "struct" or "funct" to indicate the reference type, the
* before and after reference count, and the file:line-number pair. The
* "engine_ref_debug" statements must come *after* the change.
# define engine_ref_debug(e, isfunct, diff) \
fprintf(stderr, "engine: %08x %s from %d to %d (%s:%d)\n", \
(unsigned int)(e), (isfunct ? "funct" : "struct"), \
((isfunct) ? ((e)->funct_ref - (diff)) : ((e)->struct_ref - (diff))), \
((isfunct) ? (e)->funct_ref : (e)->struct_ref), \
# else
# define engine_ref_debug(e, isfunct, diff)
# endif
* Any code that will need cleanup operations should use these functions to
* register callbacks. engine_cleanup_int() will call all registered
* callbacks in order. NB: both the "add" functions assume the engine lock to
* already be held (in "write" mode).
typedef void (ENGINE_CLEANUP_CB) (void);
typedef struct st_engine_cleanup_item {
void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb);
void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb);
/* We need stacks of ENGINEs for use in eng_table.c */
* If this symbol is defined then engine_table_select(), the function that is
* used by RSA, DSA (etc) code to select registered ENGINEs, cache defaults
* and functional references (etc), will display debugging summaries to
* stderr.
/* #define ENGINE_TABLE_DEBUG */
* This represents an implementation table. Dependent code should instantiate
* it as a (ENGINE_TABLE *) pointer value set initially to NULL.
typedef struct st_engine_table ENGINE_TABLE;
int engine_table_register(ENGINE_TABLE **table, ENGINE_CLEANUP_CB *cleanup,
ENGINE *e, const int *nids, int num_nids,
int setdefault);
void engine_table_unregister(ENGINE_TABLE **table, ENGINE *e);
void engine_table_cleanup(ENGINE_TABLE **table);
ENGINE *engine_table_select(ENGINE_TABLE **table, int nid);
# else
ENGINE *engine_table_select_tmp(ENGINE_TABLE **table, int nid, const char *f,
int l);
# define engine_table_select(t,n) engine_table_select_tmp(t,n,OPENSSL_FILE,OPENSSL_LINE)
# endif
typedef void (engine_table_doall_cb) (int nid, STACK_OF(ENGINE) *sk,
ENGINE *def, void *arg);
void engine_table_doall(ENGINE_TABLE *table, engine_table_doall_cb *cb,
void *arg);
* Internal versions of API functions that have control over locking. These
* are used between C files when functionality needs to be shared but the
* caller may already be controlling of the engine lock.
int engine_unlocked_init(ENGINE *e);
int engine_unlocked_finish(ENGINE *e, int unlock_for_handlers);
int engine_free_util(ENGINE *e, int locked);
* This function will reset all "set"able values in an ENGINE to NULL. This
* won't touch reference counts or ex_data, but is equivalent to calling all
* the ENGINE_set_***() functions with a NULL value.
void engine_set_all_null(ENGINE *e);
* NB: Bitwise OR-able values for the "flags" variable in ENGINE are now
* exposed in engine.h.
/* Free up dynamically allocated public key methods associated with ENGINE */
void engine_pkey_meths_free(ENGINE *e);
void engine_pkey_asn1_meths_free(ENGINE *e);
/* Once initialisation function */
extern CRYPTO_ONCE engine_lock_init;
void do_engine_lock_init(void);
* This is a structure for storing implementations of various crypto
* algorithms and functions.
struct engine_st {
const char *id;
const char *name;
const RSA_METHOD *rsa_meth;
const DSA_METHOD *dsa_meth;
const DH_METHOD *dh_meth;
const EC_KEY_METHOD *ec_meth;
const RAND_METHOD *rand_meth;
/* Cipher handling is via this callback */
/* Digest handling is via this callback */
/* Public key handling via this callback */
/* ASN1 public key handling via this callback */
ENGINE_PKEY_ASN1_METHS_PTR pkey_asn1_meths;
ENGINE_LOAD_KEY_PTR load_privkey;
ENGINE_LOAD_KEY_PTR load_pubkey;
ENGINE_SSL_CLIENT_CERT_PTR load_ssl_client_cert;
const ENGINE_CMD_DEFN *cmd_defns;
int flags;
/* reference count on the structure itself */
int struct_ref;
* reference count on usability of the engine type. NB: This controls the
* loading and initialisation of any functionality required by this
* engine, whereas the previous count is simply to cope with
* (de)allocation of this structure. Hence, running_ref <= struct_ref at
* all times.
int funct_ref;
/* A place to store per-ENGINE data */
/* Used to maintain the linked-list of engines. */
struct engine_st *prev;
struct engine_st *next;
typedef struct st_engine_pile ENGINE_PILE;
#ifdef __cplusplus
#endif /* HEADER_ENGINE_INT_H */