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Introducing a namespace

This way we can call the methods the same as in the API
master
David Lanzendörfer 1 year ago
parent
commit
2050f105ba
2 changed files with 9 additions and 7 deletions
  1. +4
    -4
      pep-server.cpp
  2. +5
    -3
      pep-server.h

+ 4
- 4
pep-server.cpp View File

@ -14,12 +14,12 @@
static const char *ASYNC_SERVER_NAME = "security.pep";
static const char *ASYNC_SERVER_PATH = "/security/pep";
pEpServer::pEpServer(DBus::Connection &connection)
pEp::Server::Server(DBus::Connection &connection)
: DBus::ObjectAdaptor(connection, ASYNC_SERVER_PATH)
{
}
pEpServer::~pEpServer() {};
pEp::Server::~Server() {};
DBus::BusDispatcher dispatcher;
@ -34,7 +34,7 @@ void niam(int sig)
status = decrypt_message( mSession, (message*)&src, (message**)&dst, (stringlist_t**)&keylist, (PEP_rating*)rating, (PEP_encrypt_flags_t*)&flags );
//dbus_g_method_return( status );
}*/
void pEpServer::decryptMessage(const pEpDBusMessage& src, const pEpDBusStringList& keylist, const pEpDBusRating& rating,
void pEp::Server::decryptMessage(const pEpDBusMessage& src, const pEpDBusStringList& keylist, const pEpDBusRating& rating,
const pEpDBusEncryptionFlags& flags, pEpDBusStatus& status, pEpDBusMessage& dst)
{
}
@ -49,7 +49,7 @@ int main()
DBus::Connection conn = DBus::Connection::SessionBus();
conn.request_name(ASYNC_SERVER_NAME);
pEpServer server(conn);
pEp::Server server(conn);
dispatcher.enter();


+ 5
- 3
pep-server.h View File

@ -9,14 +9,15 @@
struct _pEpSession;
class pEpServer
namespace pEp {
class Server
: public security::pep_adaptor,
public DBus::IntrospectableAdaptor,
public DBus::ObjectAdaptor
{
public:
pEpServer(DBus::Connection &connection);
~pEpServer();
Server(DBus::Connection &connection);
~Server();
// Message API
void decryptMessage(const pEpDBusMessage& src, const pEpDBusStringList& keylist, const pEpDBusRating& rating,
@ -26,5 +27,6 @@ private:
struct _pEpSession* mSession;
};
}
#endif//__DEMO_ASYNC_SERVER_H

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