MIME-15: remove NUL bytes from text bodies, control chars from header values.

master
roker 2 years ago
parent d98265fde5
commit 2fd28dfadc

@ -82,11 +82,16 @@ char* create_string(const BodyLines& body, const sv& charset, MimeHeaders::Decod
if(charset=="UTF-8" || charset=="UTF8")
{
// Move all NUL bytes to the end where they don't hurt.
std::remove(decoded, decoded + decoded_size, '\0' );
return decoded; // fine. :-)
}else{
// Sigh, the hard way. At the moment with a lot of unecessary copying. :-/
// Rule1: Make it work. Profile. Make it fast. In this order.
const std::string converted = to_utf8((charset.empty() ? "us-ascii" : charset), sv(decoded, decoded_size) ); // 1st copy...
// Rule 1: Make it work. Profile. Make it fast. In this order.
std::string converted = to_utf8((charset.empty() ? "us-ascii" : charset), sv(decoded, decoded_size) ); // 1st copy...
// remove any NUL bytes
converted.erase( std::remove(converted.begin(), converted.end(), '\0'), converted.end() );
pEp_free(decoded);
return new_string( converted.data(), converted.size() ); // copy again. :'-(
}

@ -40,7 +40,8 @@ std::string robust_to_utf8(sv s)
}
// NUL bytes confuse C code, especially the Engine.
ret.erase( std::remove(ret.begin(), ret.end(), '\0'), ret.end() );
// MIME-15: remove all C0 control characters.
ret.erase( std::remove_if(ret.begin(), ret.end(), [](char c){ return uint8_t(c) < ' '; } ), ret.end() );
return ret;
}

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