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libpEpAdapter/src/locked_queue.hh

181 lines
4.6 KiB
C++

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// This file is under GNU General Public License 3.0
// see LICENSE.txt
#ifndef LIBPEPADAPTER_LOCKED_QUEUE_HH
#define LIBPEPADAPTER_LOCKED_QUEUE_HH
#include <deque>
#include <condition_variable>
#include <mutex>
namespace utility {
template<class T, void (*Deleter)(T) = nullptr>
class locked_queue {
typedef std::recursive_mutex Mutex;
typedef std::unique_lock<Mutex> Lock;
int _waiting = 0;
Mutex _mtx;
std::condition_variable_any _cv;
std::deque<T> _q;
public:
~locked_queue()
{
clear();
}
void clear()
{
Lock L(_mtx);
if (Deleter != nullptr) {
for (auto q : _q) {
Deleter(q);
}
}
_q.clear();
}
// defined behavior when queue empty
T back()
{
Lock lg(_mtx);
if (_q.empty())
throw std::underflow_error("queue empty");
return _q.back();
}
// defined behavior when queue empty
T front()
{
Lock lg(_mtx);
if (_q.empty())
throw std::underflow_error("queue empty");
return _q.front();
}
// returns a copy of the last element.
// blocks when queue is empty
T pop_back()
{
Lock L(_mtx);
_cv.wait(L, [&] { return !_q.empty(); });
T r{std::move(_q.back())};
_q.pop_back();
return r;
}
// returns a copy of the first element.
// blocks when queue is empty
T pop_front()
{
Lock L(_mtx);
_cv.wait(L, [&] { return !_q.empty(); });
T r{std::move(_q.front())};
_q.pop_front();
return r;
}
// returns true and set a copy of the last element and pop it from queue if there is any
// returns false and leaves 'out' untouched if queue is empty even after 'end_time'
bool try_pop_back(T& out, std::chrono::steady_clock::time_point end_time)
{
Lock L(_mtx);
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++_waiting;
if (!_cv.wait_until(L, end_time, [this] { return !_q.empty(); })) {
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--_waiting;
return false;
}
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--_waiting;
out = std::move(_q.back());
_q.pop_back();
return true;
}
// returns true and set a copy of the first element and pop it from queue if there is any
// returns false and leaves 'out' untouched if queue is empty even after 'end_time'
bool try_pop_front(T& out, std::chrono::steady_clock::time_point end_time)
{
Lock L(_mtx);
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++_waiting;
if (!_cv.wait_until(L, end_time, [this] { return !_q.empty(); })) {
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--_waiting;
return false;
}
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--_waiting;
out = std::move(_q.front());
_q.pop_front();
return true;
}
// returns true and set a copy of the first element and pop it from queue if there is any
// returns false and leaves 'out' untouched if queue is empty even after 'duration'
bool try_pop_front(T& out, std::chrono::seconds duration)
{
Lock L(_mtx);
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++_waiting;
if (!_cv.wait_for(L, duration, [this] { return !_q.empty(); })) {
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--_waiting;
return false;
}
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--_waiting;
out = std::move(_q.front());
_q.pop_front();
return true;
}
void push_back(const T& data)
{
{
Lock L(_mtx);
_q.push_back(data);
}
_cv.notify_one();
}
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void emplace_back(const T& data)
{
{
Lock L(_mtx);
_q.emplace_back(data);
}
_cv.notify_one();
}
void push_front(const T& data)
{
{
Lock L(_mtx);
_q.push_front(data);
}
_cv.notify_one();
}
size_t size()
{
Lock lg(_mtx);
return _q.size();
}
bool empty()
{
Lock lg(_mtx);
return _q.empty();
}
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// returns the number of threads that are waiting in pop_...() or try_pop_...()
int waiting()
{
Lock L(_mtx);
return _waiting;
}
};
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} // end of namespace utility
#endif // LIBPEPADAPTER_LOCKED_QUEUE_HH