C++11 library providing functionality common to all adapters.
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heck 842c764e85 BUILD: use pEpEngine=Release_2.1.21 7 months ago
.gitlab-ci-files CID: don't use insecure docker registries anymore 8 months ago
build-android Android Build: Add all *.cc source files instead of one by one 8 months ago
build-windows Add pEpLog to Visual Studio project 8 months ago
scripts CI: use specific project versions 8 months ago
test ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
.gitignore .gitignore 8 months ago
.gitlab-ci.yml CI: remove unfinished CentOS/RHEL jobs 8 months ago
Adapter.cc local var never used 8 months ago
Adapter.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
Adapter.hxx add includes for linux gcc 8 months ago
DEPENDENCIES BUILD: use pEpEngine=Release_2.1.21 7 months ago
LICENSE.txt adding licensing and locked_queue 3 years ago
Makefile Use compiler to generate .d files instead of using sed. 9 months ago
Makefile.conf then you dont even need the if -include doesnt worry if file not existing 1 year ago
Semaphore.hh add includes for linux gcc 8 months ago
call_with_lock.cc ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
call_with_lock.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
callback_dispatcher.cc ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
callback_dispatcher.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
constant_time_algo.cc ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
constant_time_algo.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
local.conf.example Unified local.conf with pEpJNIAdapter, added local.conf.example, (BUILD_CONFIG gone seemed to be broken, anyone missing it? /q heck) 1 year ago
locked_queue.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
message_cache.cc ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
message_cache.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
pEpLog.cc replace C99 style #if defined() with C++ 8 months ago
pEpLog.hh Android Build: Add android/log.h include 8 months ago
passphrase_cache.cc ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
passphrase_cache.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
passphrase_cache.hxx ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
pc_container.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
readme.md Add basic build instructions 3 years ago
slurp.cc ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
slurp.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
status_to_string.cc ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago
status_to_string.hh ALL FILES - replace #pragma once with standard include guards (and make sure license header) 8 months ago

readme.md

How to build

To customize your build, you may change several variables that are consumed by make.

These variables, along with some explanations can be found in Makefile.conf.

You can edit that file, or create a file local.conf in the root of the repository, which will also be parsed by make.

A sample local.conf looks like this:

PREFIX=$(HOME)/code/libad/build

ENGINE_LIB=-L$(HOME)/code/engine/build/lib
ENGINE_INC=-I$(HOME)/code/engine/build/include

Now, run:

make all
make install