p≡p COM server adapter
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Thomas 3856a08ffe Wrap rating_from_comm_type() 3 years ago
.hgignore Ignore .orig files. 7 years ago
CpEpEngine.cpp Wrap rating_from_comm_type() 3 years ago
CpEpEngine.h Wrap rating_from_comm_type() 3 years ago
GateKeeper.cpp Don't fail on invalid characters during conversion and catch errors 3 years ago
GateKeeper.h update_product() result == true if file was downloaded and executed 3 years ago
LICENSE.txt adding GPL 8 years ago
ReadMe.txt initial commit 8 years ago
dlldata.c key_compromized() added into IMessageAPI_Outlook 8 years ago
pEpCOMServerAdapter.cpp COM-49: When system.db is missing, adapter keeps restaring in a loop with no error message. 5 years ago
pEpCOMServerAdapter.h the debug version will exit 6 years ago
pEpCOMServerAdapter.idl Wrap rating_from_comm_type() 3 years ago
pEpCOMServerAdapter.rc correcting resources 7 years ago
pEpCOMServerAdapter.rgs Fix com server registration via /Regserver 7 years ago
pEpCOMServerAdapter.vcxproj Merge with default 4 years ago
pEpCOMServerAdapter.vcxproj.filters 'unnecessary' 5 years ago
pEpEngine.rgs COM-30 COM-24: Refactorings 7 years ago
pEp_utility.cpp Add SenderFpr property to TextMessage 4 years ago
pEp_utility.h COM-91: Use engine method to display error string 4 years ago
resource.h correcting resources 7 years ago
stdafx.cpp initial commit 8 years ago
stdafx.h Execute all file types when updating 4 years ago
targetver.h initial commit 8 years ago
updatekey.bin Micro$oft Crypto Nonsense 7 years ago
utf8_helper.cpp Don't fail on invalid characters during conversion and catch errors 3 years ago
utf8_helper.h Detach() first 8 years ago
xdlldata.c initial commit 8 years ago
xdlldata.h COM-49: When system.db is missing, adapter keeps restaring in a loop with no error message. 5 years ago

ReadMe.txt

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========================================================================
    ACTIVE TEMPLATE LIBRARY : pEpCOMServerAdapter Project Overview
========================================================================

AppWizard has created this pEpCOMServerAdapter project for you to use as the starting point for
writing your Executable (EXE).

This file contains a summary of what you will find in each of the files that
make up your project.

pEpCOMServerAdapter.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

pEpCOMServerAdapter.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

pEpCOMServerAdapter.idl
    This file contains the IDL definitions of the type library, the interfaces
    and co-classes defined in your project.
    This file will be processed by the MIDL compiler to generate:
        C++ interface definitions and GUID declarations (pEpCOMServerAdapter.h)
        GUID definitions                                (pEpCOMServerAdapter_i.c)
        A type library                                  (pEpCOMServerAdapter.tlb)
        Marshaling code                                 (pEpCOMServerAdapter_p.c and dlldata.c)

pEpCOMServerAdapter.h
    This file contains the C++ interface definitions and GUID declarations of the
    items defined in pEpCOMServerAdapter.idl. It will be regenerated by MIDL during compilation.

pEpCOMServerAdapter.cpp
    This file contains the object map and the implementation of WinMain.

pEpCOMServerAdapter.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named pEpCOMServerAdapter.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file that defines resource IDs.


/////////////////////////////////////////////////////////////////////////////