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@ -34,30 +34,30 @@ DeviceState_state fsm_DeviceState( |
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case KeyGen: |
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status = sendBeacon(session, state, NULL, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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case CannotDecrypt: |
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status = sendBeacon(session, state, NULL, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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case Beacon: |
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status = sendHandshakeRequest(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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case HandshakeRequest: |
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status = sendHandshakeRequest(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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return HandshakingSole; |
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default: |
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return (DeviceState_state) invalid_event; |
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@ -69,16 +69,16 @@ DeviceState_state fsm_DeviceState( |
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case Init: |
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status = showHandshake(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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case HandshakeRejected: |
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status = reject(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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return Sole; |
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case HandshakeAccepted: |
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cond_result = keyElectionWon(session, partner); |
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@ -98,18 +98,18 @@ DeviceState_state fsm_DeviceState( |
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case GroupKeys: |
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status = storeGroupKeys(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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return Grouped; |
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case Cancel: |
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return Sole; |
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case Reject: |
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status = reject(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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return Sole; |
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default: |
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return (DeviceState_state) invalid_event; |
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@ -121,37 +121,37 @@ DeviceState_state fsm_DeviceState( |
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case KeyGen: |
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status = sendGroupKeys(session, state, NULL, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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case HandshakeRequest: |
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status = sendHandshakeRequest(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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status = showHandshake(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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case HandshakeRejected: |
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status = reject(session, state, partner, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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case Hand: |
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break; |
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case Reject: |
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status = reject(session, state, NULL, NULL); |
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if (status == PEP_OUT_OF_MEMORY) |
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return invalid_out_of_memory; |
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return (int) invalid_out_of_memory; |
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if (status != PEP_STATUS_OK) |
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return invalid_action; |
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return (int) invalid_action; |
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break; |
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default: |
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return (DeviceState_state) invalid_event; |
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