p≡p JSON adapter
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// overloads, specializations & instantiations for pEp-sepcific data types.
#ifndef PEP_TYPES_HH
#define PEP_TYPES_HH
#include "function_map.hh"
#include <pEp/message_api.h>
#include <pEp/sync_api.h>
// just a tag type:
struct Language{};
template<>
struct In<Language>
{
typedef const char* c_type; // the according type in C function parameter
enum { is_output = false, need_input = true };
~In() = default;
In(const In<Language>& other) = delete;
In(In<Language>&& victim) = delete;
void operator=(const In<Language>&) = delete;
// default implementation:
In<Language>(const js::Value& v, Context*, unsigned)
{
const std::string vs = v.get_str();
if(vs.size() != 2)
{
throw std::runtime_error("Language must be a string of length 2, but I got \"" + vs + "\".");
}
array_value[0]=vs[0];
array_value[1]=vs[1];
array_value[2]='\0';
}
js::Value to_json() const
{
return js::Value( std::string(get_value(), get_value()+2) );
}
c_type get_value() const { return array_value; }
char array_value[3];
};
struct In_Pep_Session : public InBase<PEP_SESSION, ParamFlag::NoInput>
{
typedef InBase<PEP_SESSION, ParamFlag::NoInput> Base;
// fetch PEP_SESSION from Context, instead of returning default value (which would be: nullptr)
In_Pep_Session(const js::Value&, Context*, unsigned);
};
#endif // PEP_TYPES_HH