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pEpObjCAdapter/pEpObjCAdapter/PEPSessionProvider.m

178 lines
4.9 KiB
Objective-C

//
// PEPSessionProvider.m
// pEpObjCAdapter
//
// Created by Andreas Buff on 09.10.17.
// Copyright © 2017 p≡p. All rights reserved.
//
#import "PEPSessionProvider.h"
#import "PEPObjCAdapter+Internal.h"
#import "PEPInternalSession.h"
#import "PEPCopyableThread.h"
@implementation PEPSessionProvider
static NSLock *s_sessionForThreadLock = nil;
static NSMutableDictionary<PEPCopyableThread*,PEPInternalSession*> *s_sessionForThreadDict;
/** We have to conform to the Engines rule: "The first session has to be created on the main thread and kept
alive until all sessiopns created afterwards have been teared down."
Here we hold it.
*/
static PEPInternalSession *s_sessionForMainThread = nil;
#pragma mark - Public API
+ (PEPInternalSession * _Nonnull)session
{
// Assure a session for the main thread exists and is kept alive before anyother session is created.
[self assureSessionForMainThreadExists];
if ([NSThread isMainThread]) {
[self configureSession:s_sessionForMainThread];
return s_sessionForMainThread;
}
[[self sessionForThreadLock] lock];
NSMutableDictionary<PEPCopyableThread*,PEPInternalSession*> *dict = [self sessionForThreadDict];
PEPCopyableThread *currentThread = [[PEPCopyableThread alloc] initWithThread:[NSThread currentThread]];
PEPInternalSession *newOrExistingSession = dict[currentThread];
if (!newOrExistingSession) {
newOrExistingSession = [PEPInternalSession new];
dict[currentThread] = newOrExistingSession;
}
// configuration
[self configureSession:newOrExistingSession];
[self nullifySessionsOfFinishedThreads];
[[self sessionForThreadLock] unlock];
return newOrExistingSession;
}
+ (void)cleanup
{
[[self sessionForThreadLock] lock];
[self cleanupInternal];
[[self sessionForThreadLock] unlock];
}
#pragma mark - Life Cycle
+ (void)initialize
{
s_sessionForThreadLock = [NSLock new];
s_sessionForThreadDict = [NSMutableDictionary new];
}
#pragma mark - Lock
+ (NSLock *)sessionForThreadLock
{
return s_sessionForThreadLock;
}
+ (NSMutableDictionary *)sessionForThreadDict
{
return s_sessionForThreadDict;
}
#pragma mark - configuration
+ (void)configureSession:(PEPInternalSession *)session
{
[self setConfigUnEncryptedSubjectOnSession:session];
[self setPassiveModeOnSession:session];
}
+ (void)setConfigUnEncryptedSubjectOnSession:(PEPInternalSession *)session
{
BOOL unEncryptedSubjectEnabled = [PEPObjCAdapter unEncryptedSubjectEnabled];
[session configUnEncryptedSubjectEnabled:unEncryptedSubjectEnabled];
}
+ (void)setPassiveModeOnSession:(PEPInternalSession *)session
{
BOOL passiveModeEnabled = [PEPObjCAdapter passiveModeEnabled];
[session configurePassiveModeEnabled:passiveModeEnabled];
}
#pragma mark -
/**
Assures a session for the main thread is set.
*/
+ (void)assureSessionForMainThreadExists
{
// shared code to set global configuration every time
void (^configurationBlock)(void) = ^{
[[self sessionForThreadLock] lock];
[self configureSession:s_sessionForMainThread];
[[self sessionForThreadLock] unlock];
};
if (s_sessionForMainThread) {
return;
}
// shared code that is executed in any case, either on the main thread or in the background
void (^creationBlock)(void) = ^{
if (s_sessionForMainThread) {
return;
}
[[self sessionForThreadLock] lock];
s_sessionForMainThread = [PEPInternalSession new];
[[self sessionForThreadLock] unlock];
configurationBlock();
};
if ([NSThread isMainThread]) {
creationBlock();
} else {
dispatch_sync(dispatch_get_main_queue(), creationBlock);
}
}
+ (void)cleanupInternal
{
NSMutableDictionary<PEPCopyableThread*,PEPInternalSession*> *dict = [self sessionForThreadDict];
for (PEPCopyableThread *thread in dict.allKeys) {
[self nullifySessionForThread:thread];
}
s_sessionForMainThread = nil;
[dict removeAllObjects];
}
/**
Tears down all sessions that belong to a thread that has finish executing forever.
*/
+ (void)nullifySessionsOfFinishedThreads
{
NSMutableDictionary<PEPCopyableThread*,PEPInternalSession*> *dict = [self sessionForThreadDict];
for (PEPCopyableThread *thread in dict.allKeys) {
if (thread.isFinished) {
// The session has been created to run on the one and only thread.
// As this thread did finish executing forever, we can be sure the session can not be
// accessed anymore, thus it is OK to nullify it on another thread as the one it has been
// created for.
[self nullifySessionForThread:thread];
}
}
}
+ (void)nullifySessionForThread:(PEPCopyableThread *)thread
{
NSMutableDictionary<PEPCopyableThread*,PEPInternalSession*> *dict = [self sessionForThreadDict];
dict[thread] = nil;
}
@end